State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2025

Top Educational Games Performance in Belarus, Q4 2024

Discover the performance trends of top educational games in Belarus during Q4 2024, including downloads, revenue, and active user statistics.

Top Educational Games Performance in Belarus, Q4 2024

In the fourth quarter of 2024, the top educational games in Belarus showcased varied performance across downloads, revenue, and active users. Data sourced from Sensor Tower offers a comprehensive look at these trends.

Kidecats. Educational Games from Edujoy Games S.L. experienced a fluctuating revenue trend, peaking at $12 in late October. Weekly downloads ranged from 1.7K to 3.3K, with a high in early October. Active users ranged from 12.2K to 15.9K, showing a stable user base throughout the quarter.

Buddy.ai: Kids Learning Games observed steady revenue, maintaining around $400 weekly. Downloads peaked at 3.3K in late December, with active users reaching their highest at 6.6K in the same period.

Times Tables: Multiplication by Genioworks Consulting & It-Services UG showed consistent revenue around $20. Downloads peaked at 3.3K in early November, while active users hit a high of 6.6K in late October.

Learning games for Kids. Bodo from LLC "1C-Publishing" saw a peak revenue of $91 in early December. Weekly downloads varied between 1K and 1.7K, with active users peaking at 9.2K in mid-November.

LogicLike: Kids Learning Games by Massiana had a stable revenue trend, around $400 per week. Downloads were highest at 1.3K, while active users showed a gradual increase, ending the quarter at 2.4K.

For further insights and detailed analysis, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025